Gaming Stuff

Rules for:
Wilderness Wars
Successors (First Edition)
Successors (Second Edition)
The first two are PDFs I made by scanning the rule book. They include all the extra notes we've made along the way. The Successors second edition rules I found online, but forgot where, or I'd give them credit.

Sorcerer's Cave
Sorcerer's Cave is a game from 1978 created by Terrence Donnelly that we've played a lot. We decided, however, that the original dungeon tiles were too big, as the game would rapidly take over the table, floor, and parts of the next room. So, I created a smaller tile set, which was good, but then we wanted to do a larger dungeon, so there came a second tile set, which then meant we needed more cards, so I created card set Number 1 and Number 2. Then I typed up the rules and fixed a few of the graphics to match the new tiles and cards, but haven't finished adjusting for the fact that we changed a few of the tiles for the second set. Our tiles also have colored backgrounds, but that uses a lot of printer ink, and makes for 10MB+ PDF files, so I left them blank for the online versions.

Adventures in The New World
< < < <
Date Log Files Other Files Notes
May 3, 2007 DOC PDF
 Original Regional Map JPG 
 High-res Regional Map CDR PDF 
 Starting Equipment DOC PDF 
 Advance Player Info DOC PDF 
Janet's Campaign begins.
May 15, 2007 DOC PDF
 Slime Mold Cycle JPG 
Slime Creatures! (From outer space?)
May 29, 2007 DOC PDF   Death to the slugs! Now, on to the sinkhole!
June 12, 2007 DOC PDF
 Symbol of the Evil Cult JPG 
Finished with the slug problem. We get some XP! What to do next?
June 26, 2007 DOC PDF
 Crop Circle Diagrams 1, 2, 3, 4 
 Local Map JPG 
Crop Circles! And half-Orcs!
July 10, 2007 DOC PDF
 XP List XLS PDF 
More Half Orcs & Cultists; We check in with the mothership.
July 31, 2007 DOC PDF   We thump the cultists, but is that all there is to this plot?
August 14, 2007 DOC PDF   We move further into the evil swamp (ok, so maybe we're really not that bright).
August 28, 2007 DOC PDF    
September 11, 2007 DOC PDF   We're in the swamp, Sphere has been taken by monsters, and Aurumux is unconscious.
October 2, 2007 DOC PDF   Aurumux gets fixed, but Sphere is now back as a zombie. We continue fighting through the swamp.
October 16, 2007 DOC PDF   Sphere gets his brain back. Now all we need to do is figure out how to reinstall it. We kill many zombie dwarves and survive an earthquake.
November 6, 2007 DOC PDF
 XP List XLS PDF 
We get XP and all level up, we find directions for restoring Sphere's brain, and, possibly against our own better judgement, we decide to go further into the cavern system.
November 20, 2007 DOC PDF   We find out more about the transporter system, and we rescue a bunch of prisoners.
December 5, 2007 DOC PDF   More exploration of the cave complex, and find another government agent, who may (or may not) be useful.
December 18, 2007 DOC PDF   We discover an offworlder from the Scientific Survey group that originally created the complex. Once we kill everyone he doesn't like, he may be able to fix Sphere's brain. With luck, we may even eventually get experience .
January 8, 2008 DOC PDF
 XP List XLS PDF 
We finish up (off?) the cultist leaders, level up, and Sphere gets his brain back. Dilispon offers us the option to visit other planet(s). We return to HQ to report in and get another mission; we don't tell HQ about Dilispon.
January 16, 2008 DOC PDF
 XP List XLS PDF 
 
January 30, 2008 DOC PDF
XP List XLS PDF 
Arrive at mountain research base, start exploring. We get 500xp for not screwing up.
February 13, 2008 DOC PDF
   
More exploring; we find the Crystal Mountain Dwarves and secure their help, due in no part to "help" from Uthuannon. We get 1000xp.
February 27, 2008 DOC PDF
XP List XLS PDF 
We're off to see the wizard (or something like that)!
March 26, 2008 DOCX PDF
   
We hate mud monsters.
April 9, 2008 DOCX PDF
XP List XLSX PDF 
We sneak into the volcano, and fight some fire demons. Whose bright idea was this?
April 23, 2008 DOCX PDF   Things are looking up: We actually get some loot!
May 7, 2008 DOCX PDF   Break time; once we finish this room, we all get at least 107XP and level up.
May 20, 2008 DOCX PDF   We finish the room and level up. We then meet more Hortas who help us throw a wrench into the volcano guy's plans.
June 3, 2008 DOCX PDF
XP List XLSX PDF 
More exploring: we kill some devils, and we get XP.
June 17, 2008 DOCX PDF
XP List XLSX PDF 
We get a bunch of XP, and do more exploring.
June 24, 2008 DOCX PDF
XP List XLSX PDF 
Exploring, devils, demons, evil magic users... You know, the usual stuff.
July 16, 2008 DOCX PDF
XP List XLSX PDF 
We kill a 16th level cleric, but the other spell caster and their pet devil flee. Everyone goes up a level.
July 29, 2008 DOCX PDF
XP List XLSX PDF 
More death & destruction (fortunately, not ours!). We must recover the Fragment of Yog-Sothoth. Y'AI'NG'NGAH YOG-SOTHOTH H'EE-L'GEB F'AI TRHODOG UAAAAH! Cthulhu Fhtagn! Ia! Ia!
August 6, 2008 DOCX PDF
XP List XLSX PDF 
We get closer to the "Save the World" moment.!
September 3, 2008 DOCX PDF
XP List XLSX PDF 
We continue "The Further Adventures of A Bunch of People Who Probably Shouldn't Be Here."
September 17, 2008      

Adventures in That Other World (aka Cam's House)
Date Log Files Other Files Notes
February 12, 2007  
 Ken Excuse Table DOC PDF 
Character Generation.
April 23, 2007 DOC PDF   The glorious start of a new adventure (we hope).
May 7, 2007 DOC PDF   We get to fight stuff!
June 4, 2007     Only the Shadow knows what'll happen next (or when)....

Links to:   D&D SRD 3.0   uploaded Character Files   PCGen.
                Bride of the Portable Hole (rules supplement)
                Labyrinth Lord (Classic D&D redone to fit the OGL)
                OSRIC - The Old School Reference & Index Compilation (AD&D 1e for OGL)

Logs from Cormyr are here.

Established Wed, May 8, 2003. CAE Homepage

This page was last modified on April 23, 2007.
The URL for this page is http://homepages.cae.wisc.edu/~bigchris/games.html
Email me at kailhofer@engr.wisc.edu